Call for Papers – C4: TEML
ICCE 2024 Sub-Conference on Technology Enhanced Learning for Mobility of Learners and Learning Experiences (TEML)
formerly known as Classroom, Ubiquitous and Mobile Technology-Enhanced Learning (CUMTEL)
Learning has broken free of the constraints of the traditional classroom environment. Ubiquitous learning, virtual reality (VR), augmented reality (AR), metaverse, mobile, wireless, and cloud computing technologies coupled with the artificial intelligence and generative AI have changed the learning and teaching ecosystem and transformed modalities, dimensions and outcomes of learning. This transformation, termed Ubiquitous Learning, is now prevalent in formal and informal learning environments across the globe. TEML advocates educational research that highlights both pedagogical and technological innovations to enhance pedagogical practices in mobile, contextualized, ubiquitous and AI-empowered learning environments. This theme-based conference will present and share the results of current research efforts in this field and future challenges in terms of pedagogy and technologies, as well as socio-technological aspects such as accessibility, scalability, policies, privacy and security, and teachers’ professional development. The scope of the conference will cover but not be limited to the following topics:
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Theoretical aspects of technology enhanced mobility of learning experiences and mobility of learners
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Ubiquitous learning, virtual reality (VR), augmented reality (AR), metaverse, mobile technologies, wireless technology, and cloud computing technologies for learning
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Artificial intelligence and generative artificial intelligence for learning
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Agent support, virtual avatars and personas for ubiquitous learning
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Classroom interaction mediated by mobile and ubiquitous technologies
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Mobile and ubiquitous learning scenarios
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Mobile social networks for learning
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Mobile Computer Supported Collaborative Learning (mCSCL)
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Web 3.0, Web. 4.0 and Web 5.0 – digital evolutions that augment learning
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Mobile applications for socio-cognitive/constructivist learning
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Wireless sensor networks to support learning
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Context-aware learning environments
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Issues related to the adoption and scalability of mobile technologies for learning
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Mobile-assisted game-based learning
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Mobile-assisted language learning (MALL)
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Adaptive and adaptable learning environments using mobile and ubiquitous devices
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Quantitative or/and qualitative studies on classroom or/and learners’ informal use of mobile and ubiquitous technologies
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Evaluation and evaluation methodologies
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Smart tangible objects for learning
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Learning analytics and educational data mining for mobile learning
Paper Categories
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Full paper (8-10 pages)
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Short paper (5-6 pages)
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Poster paper (2-3 pages)
Program Committee
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PC Executive Chair
Patcharin PANJABUREE, Khon Kaen University, Thailand
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PC Co-chair
Changhao LIANG, Kyoto University, Japan
Daner SUN, Education University of Hong Kong, Hong Kong
Ivica BOTIČKI, University of Zagreb, Croatia
M. Shane TUTWILER, University of Rhode Island, USA
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SIG Chair
Ivica BOTIČKI, University of Zagreb, Croatia